Volume/surface octrees for the representation of three-dimensional objects
Computer Vision, Graphics, and Image Processing
Generating octree models of 3D objects from their silhouettes in a sequence of images
Computer Vision, Graphics, and Image Processing
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A survey of construction and manipulation of octrees
Computer Vision, Graphics, and Image Processing
Construction of the Octree Approximating a Three-Dimensional Object by Using Multiple Views
IEEE Transactions on Pattern Analysis and Machine Intelligence
Generating Octrees from Object Silhouettes in Orthographic Views
IEEE Transactions on Pattern Analysis and Machine Intelligence
Octree generation from object silhouettes in perspective views
Computer Vision, Graphics, and Image Processing
Smooth interpolation of orientations with angular velocity constraints using quaternions
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Animating rotation with quaternion curves
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Robust acquisition of 3D informations from short image sequences
Graphical Models - Special issue on Pacific graphics 2002
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