Robot vision
Visual reconstruction
Artificial Intelligence
International Journal of Computer Vision
Promising directions in active vision
International Journal of Computer Vision
Modeling visual attention via selective tuning
Artificial Intelligence - Special volume on computer vision
Where to Look Next Using a Bayes Net: Incorporating Geometric Relations
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Animat vision: Active vision in artificial animals
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Modeling living systems for computer vision
IJCAI'95 Proceedings of the 14th international joint conference on Artificial intelligence - Volume 1
Stereo and Color Analysis for Dynamic Obstacle Avoidance
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
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We propose novel gaze control algorithms for active perception in mobile autonomous agents with directable, foveated vision sensors. Our agents are realistic artificial animals, or animats, situated in physics-based virtual worlds. Their active perception systems continuously analyze photorealistic retinal image streams to glean information useful for controlling the animal's eyes and body. The vision system computes optical flow and segments moving targets in the low-resolution visual periphery. It then matches segmented targets against mental models of colored objects of interest. The eyes saccade to increase acuity by foveating objects. The resulting sensorimotor control loop supports complex behaviors, such as predation.