Atmospheric illumination and shadows
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
A practical analytic model for daylight
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Particle Systems—a Technique for Modeling a Class of Fuzzy Objects
ACM Transactions on Graphics (TOG)
Application of Gaussian plume models for air pollution simulation at instantaneous emissions
Mathematics and Computers in Simulation - Special issue: Mathematical modeling of ecological systems
Spherical billboards and their application to rendering explosions
GI '06 Proceedings of Graphics Interface 2006
Efficient rendering of atmospheric phenomena
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
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In this paper, through the analysis of regional air pollutant concentration data in spatial area, using particle system to model and render the air pollutant concentration in the region at different height levels. We establish the corresponding relationship between pollutant concentration of a grid and the particle radius, and use different scattering models to render the particles, the results show that the rendering of the translucent matter in spatial region has better visual effect when the method is used.