Atmospheric illumination and shadows
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Modeling the effect of the atmosphere on light
ACM Transactions on Graphics (TOG)
Accurate rendering technique based on colorimetric conception
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A lighting model aiming at drive simulators
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Display of the earth taking into account atmospheric scattering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Texturing and modeling: a procedural approach
Texturing and modeling: a procedural approach
The RADIANCE lighting simulation and rendering system
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Recovering photometric properties of architectural scenes from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Visualization and Computer Graphics
Light reflection functions for simulation of clouds and dusty surfaces
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
A simple, efficient method for realistic animation of clouds
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A physically-based night sky model
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Interactive rendering of atmospheric scattering effects using graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
A survey of the modelling and rendering of the earth's atmosphere
SCCG '02 Proceedings of the 18th spring conference on Computer graphics
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Real-time light-atmosphere interactions for outdoor scenes
Graphics programming methods
High fidelity reconstruction of the ancient Egyptian temple of Kalabsha
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Direct HDR capture of the sun and sky
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
A practical analytic single scattering model for real time rendering
ACM SIGGRAPH 2005 Papers
Lightcuts: a scalable approach to illumination
ACM SIGGRAPH 2005 Papers
A CAVE system for interactive modeling of global illumination in car interior
Proceedings of the ACM symposium on Virtual reality software and technology
Visually Accurate Multi-Field Weather Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Physically-based simulation of twilight phenomena
ACM Transactions on Graphics (TOG)
Predictive sunlight simulation for the remodeling of the Real Madrid stadium
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Direct HDR capture of the sun and sky
ACM SIGGRAPH 2006 Courses
Direct HDR capture of the sun and sky
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Technical Section: Simulation of atmospheric phenomena
Computers and Graphics
ACM SIGGRAPH 2007 educators program
Lighting and material of Halo 3
ACM SIGGRAPH 2008 Games
Novel depth cues from light scattering
Image and Vision Computing
CAD and Graphics: A new approach for construction and rendering of dynamic light shaft
Computers and Graphics
Proceedings of Graphics Interface 2009
Webcam clip art: appearance and illuminant transfer from time-lapse sequences
ACM SIGGRAPH Asia 2009 papers
A polar-plane-based method for natural illumination of plants and trees
Computers and Graphics
ACM SIGGRAPH 2009 Courses
What Do the Sun and the Sky Tell Us About the Camera?
International Journal of Computer Vision
An efficient method for real-time ocean simulation
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Technical Section: Simulating the appearance of sandy landscapes
Computers and Graphics
The research of the regional pollutant concentration visualization based on the particles
Proceedings of the 3rd International Symposium on Visual Information Communication
Real-time spectral scattering in large-scale natural participating media
Proceedings of the 26th Spring Conference on Computer Graphics
Displacement interpolation using Lagrangian mass transport
Proceedings of the 2011 SIGGRAPH Asia Conference
A new application for real-time shadow and sun's position in virtual environment
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part I
Virtual reality systems and applications: the ancient olympic games
PCI'05 Proceedings of the 10th Panhellenic conference on Advances in Informatics
Aerial image relighting: simulating time of day variations
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Real-time rendering of light shafts on GPU
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
An analytic model for full spectral sky-dome radiance
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Estimating the Natural Illumination Conditions from a Single Outdoor Image
International Journal of Computer Vision
Modeling daytime and night illumination
SCSC '09 Proceedings of the 2009 Summer Computer Simulation Conference
Coherent intrinsic images from photo collections
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Precomputed atmospheric scattering
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Efficient rendering of atmospheric phenomena
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
An analytical model for skylight polarisation
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Real-time multiple scattering in participating media with illumination networks
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Interactive sampling and rendering for complex and procedural geometry
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Geospecific rendering of alpine terrain
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
The ancient olympic games: being part of the experience
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Photorealism and non-photorealism in virtual heritage representation
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Cultural Heritage Predictive Rendering
Computer Graphics Forum
Camera Spectral Sensitivity and White Balance Estimation from Sky Images
International Journal of Computer Vision
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