Modeling the effect of the atmosphere on light
ACM Transactions on Graphics (TOG)
A monocular approach to depth maps generation
Computers in Industry
A practical analytic model for daylight
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision
Global Illumination Techniques for the Simulation of Participating Media
Proceedings of the Eurographics Workshop on Rendering Techniques '97
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Contrast restoration of weather degraded images
IEEE Transactions on Pattern Analysis and Machine Intelligence
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The scattering of light by particles present in the medium through which it is travelling gives clues allowing us to infer structural information about the observed scene. Based on a single-scattering model of light, we review related work and propose a novel method for computing the 3D structure of a scene from two images captured in different conditions of visibility. We also present two new methods for identifying occlusion edges from the same images. The originality of the proposed methods is based on the study of spatial variations of intensity, particularly how they are affected by a change in visibility conditions, while existing methods rely on intensities. We validate our work with experimental results produced from both synthetic and real scenes.