Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
CyberCode: designing augmented reality environments with visual tags
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
WebStickers: using physical tokens to access, manage and share bookmarks to the Web
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
The Public Availability of Actions andArtefacts
Computer Supported Cooperative Work
The Myth of the Paperless Office
The Myth of the Paperless Office
"Physical hypermedia": organising collections of mixed physical and digital material
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Designing interactivity for the specific context of designerly collaborations
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A web of coordinative artifacts: collaborative work at a hospital ward
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
Social practices in location-based collecting
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting collaboration ubiquitously: an augmented learning environment for architecture students
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Performative roles of materiality for collective creativity
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Fieldwork for Design: Theory and Practice (Computer Supported Cooperative Work)
Fieldwork for Design: Theory and Practice (Computer Supported Cooperative Work)
Touch-based user interface for elderly users
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Accessible real-world tagging through audio-tactile location markers
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Experiential role of artefacts in cooperative design
Proceedings of the fourth international conference on Communities and technologies
Remarkable objects: supporting collaboration in a creative environment
Proceedings of the 12th ACM international conference on Ubiquitous computing
Scanning objects in the wild: assessing an object triggered information system
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Computer support for collaborative data analysis: augmenting paper affinity diagrams
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Understanding and augmenting a paper arrangement-based method
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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We present findings from a field trial of CAM (Cooperative Artefact Memory) -- a mobile-tagging based messaging system -- in a design studio environment. CAM allows individuals to collaboratively store relevant information onto their physical design artefacts, such as sketches, collages, story-boards, and physical mock-ups in the form of messages, annotations and external web links. We studied the use of CAM in three student design projects. We observed that CAM facilitated new ways of collaborating in joint design projects. The serendipitous and asynchronous nature of CAM facilitated expressions of design aesthetics, allowed designers to have playful interactions, supported exploration of new design ideas, and supported designers' reflective practices. In general, our results show how CAM transformed mundane design artefacts into "living" artefacts that made the creative and playful side of cooperative design visible.