A Game Theoretic Approach for Efficient Graph Coloring
ISAAC '08 Proceedings of the 19th International Symposium on Algorithms and Computation
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
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We discuss two different ways of having fun with two different kinds of games: On the one hand, we present a framework for developing multiplayer pervasive games that rely on the use of mobile sensor networks. On the other hand, we show how to exploit game theoretic concepts in order to study the graph-theoretic problem of vertex coloring.