Supporting presence in collaborative environments by haptic force feedback
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Proceedings of the 2nd international conference on Tangible and embedded interaction
An Audio-Haptic Aesthetic Framework Influenced by Visual Theory
HAID '08 Proceedings of the 3rd international workshop on Haptic and Audio Interaction Design
Un espace de caractérisation de la télécommande dans le contexte de la télévision interactive
23rd French Speaking Conference on Human-Computer Interaction
Haptic interaction in realistic multimedia broadcasting
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part III
An activity classification for vibrotactile phenomena
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
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Despite continual consumer demand for richer broadcast media, there have been few examinations of senses other than vision and hearing in this domain. This demonstration paper considers the role that touch may be able to play in future broadcast systems. We have begun to explore the addition of haptic cues to children's cartoons, and through this process unearthed a number of practical design issues unique to this domain. This paper discusses one such issue: how the psychological distinction between passive and active touch influences broadcast media, and how this in turn affects notions of interactivity. Demonstrations of broadcast content featuring active cues will be shown to illustrate the points raised.