Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Emergence: from chaos to order
Emergence: from chaos to order
Smart Structures: Analysis and Design
Smart Structures: Analysis and Design
The Architecture of Intelligence
The Architecture of Intelligence
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The research paper exemplifies upon a series of real-time information exchange driven design-research experiments conducted by the Hyperbody research group (HRG), Faculty of Architecture, TU Delft. These interactive spatial prototypes, while successfully integrating the digital with the physical domains, foster multiple usability of space and are appropriately termed as 'The Muscle Projects' based on the pneumatic muscle driven actuation technologies used per project. The interactive nature of the projects is realized through harnessing a synergistic merger between the fields of ambient sensing, control systems, architectural design, pneumatic systems and computation (real-time game design techniques). The prototypes are thus visualized as complex adaptive systems, continually engaged in activities of data-exchange and optimal augmentation of their morphologies in accordance with contextual variations.