Plasticity of interaction interfaces: the study case of a collaborative whiteboard

  • Authors:
  • Gabriela Sánchez;Sonia Mendoza;Dominique Decouchant;Lizbeth Gallardo-López;José Rodríguez

  • Affiliations:
  • Departamento de Computación, CINVESTAV-IPN, D.F., Mexico;Departamento de Computación, CINVESTAV-IPN, D.F., Mexico;Depto. de Tecnologías de la Información, UAM-Cuajimalpa, D.F., Mexico and C.N.R.S., Laboratoire LIG de Grenoble, France;Departamento de Sistemas, UAM-Azcapotzalco, D.F., Mexico;Departamento de Computación, CINVESTAV-IPN, D.F., Mexico

  • Venue:
  • CRIWG'10 Proceedings of the 16th international conference on Collaboration and technology
  • Year:
  • 2010

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Abstract

The development of plastic user interfaces constitutes a promising research topic. They are intentionally designed to automatically adapt themselves to changes of their context of use defined in terms of the user (e.g., identity and role), the environment (e.g., location and available information/tools) and the platform. Some single-user systems already integrate some plasticity capabilities, but this topic remains quasi-unexplored in CSCW. This work is centered on prototyping a plastic collaborative whiteboard that adapts itself: 1) to the platform, as it can be launched from heterogeneous computer devices and 2) to each collaborator, when he is working from several devices. This application can split its interface between the users' devices in order to facilitate the interaction. Thus, the distributed interface components work in the same way as if they were co-located within a unique device. At any time, group awareness is maintained among collaborators.