IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Partial matching of garment panel shapes with dynamic sketching design
Proceedings of the 1st Augmented Human International Conference
Generic gesture kernel modeling and its application with virtual garment design
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
A further try: composing knitted patterns by playing on a multi-input device
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
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Woven fabrics are widely used in clothing because of their parallel and interlaced properties, which are formed by weaving. Creating a weaving pattern, especially hand weaving for interlacing yarns is a cumbersome task in the textile industry. In this paper, we propose two kinds of playing for creating weaving patterns on multi-input devices: the tie-up plan and the lift plan. Discrete notes on the treble staff are translated into signatures of treadling sequences and discrete notes in the bass staff are translated into signatures of theadling sequences. Artists can use their right hand to compose a treadling sequence for weft yarns and their left hand to play a threading sequence for warp yarns. The treadling and threading sequences become the notes on the full gamut of shafts and treadles. Our result shows that we are able to compose a family of weaving patterns in a similar way to playing the piano in a short time.