Selected Papers from the SIGGRAPH Asia Education Program: An educational framework for creating VR application through groupwork

  • Authors:
  • Kazunori Miyata;Katsuhiro Umemoto;Takeo Higuchi

  • Affiliations:
  • Center for Knowledge Science, Japan Advanced Institute of Science and Technology, 1-1 Asahidai, Nomi, Ishikawa, Japan;School of Knowledge Science, Japan Advanced Institute of Science and Technology, 1-1 Asahidai, Nomi, Ishikawa, Japan;Idea Marathon Institute, Tokyo, Japan

  • Venue:
  • Computers and Graphics
  • Year:
  • 2010

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Abstract

Virtual reality (VR) application creation is a comprehensive development process that requires a variety of skills: not only hardware and software knowledge but also aesthetic design and storytelling abilities. A groupwork-based project is a suitable approach for creating a VR application because the group members can utilize their full powers and knowledge of their special fields through collaboration. Students learn best when they are actively involved in a process, such as in group discussion and field work. Such groupwork projects are also effective in improving their collaboration skills. This paper introduces an educational framework for creating VR applications through groupwork, and highlights the advantages of this framework.