Force and touch feedback for virtual reality
Force and touch feedback for virtual reality
RoboGamer: development of robotic tv game player using haptic interface and GPU image recognition
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Virtual canoe: real-time realistic water simulation for haptic interaction
SIGGRAPH '05 ACM SIGGRAPH 2005 Emerging technologies
BYU-BYU-View: a wind communication interface
ACM SIGGRAPH 2007 emerging technologies
Location-free haptic interaction for large-area social applications
Personal and Ubiquitous Computing
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The super hero has overwhelming speed and power. Especially, the greatest characteristic is his special ability. In our VR application, the user can jump from one building to another by using a web and being stuck to it like Spiderman™, the famous super hero. In fact, the aim of this application is to give the user the enjoyment of using superpower. In this application, the user wears the web-shooter, which is the device to shoot a web, and takes aim at a target building with this device. Then, when the user swings his arm ahead, the web is launched and is stuck to the target building on the screen. After the web is stuck to the building, the user's arm is pulled in the direction of the target building by the pulling force feedback system, which can give the feeling of pulling to the user directly and smoothly, as if he were attached to an elastic string. Finally, the user moves to the target building. In exhibition, we surveyed from guests by the questionnaire. And we got evaluation from this questionnaire. As results, we were able to confirm that a lot of users had enjoyed "Spider Hero".