Communicating sequential processes
Communicating sequential processes
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Introduction to Multiagent Systems
Introduction to Multiagent Systems
A Multi-Agent Cellular Automata System for Visualising Simulated Pedestrian Activity
Proceedings of the Fourth International Conference on Cellular Automata for Research and Industry: Theoretical and Practical Issues on Cellular Automata
ICECCS '06 Proceedings of the 11th IEEE International Conference on Engineering of Complex Computer Systems
Communicating mobile processes
CSP'04 Proceedings of the 2004 international conference on Communicating Sequential Processes: the First 25 Years
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In this paper, we discuss the implementation of a simple pedestrian simulation that uses a multi agent based design pattern developed by the CoSMoS research group. Given the nature of Multi Agent Systems (MAS), parallel processing techniques are inevitably used in their implementation. Most of these approaches rely on conventional parallel programming techniques, such as threads, Message Passing Interface (MPI) and Remote Method Invocation (RMI). The CoSMoS design patterns are founded on the use of Communicating Sequential Processes (CSP), a parallel computing paradigm that emphasises a process oriented rather than object oriented programming perspective.