Toward a game-theoretic model of grid systems

  • Authors:
  • Maria Grazia Buscemi;Ugo Montanari;Sonia Taneja

  • Affiliations:
  • IMT Lucca Institute for Advanced Studies, Italy;Dipartimento di Informatica, University of Pisa, Italy;IMT Lucca Institute for Advanced Studies, Italy and Dipartimento di Informatica, University of Pisa, Italy and Istituto Nazionale di Fisica Nucleare, Sezione di Pisa, Italy

  • Venue:
  • TGC'10 Proceedings of the 5th international conference on Trustworthly global computing
  • Year:
  • 2010

Quantified Score

Hi-index 0.00

Visualization

Abstract

Computational Grid is a promising platform that provides a vast range of heterogeneous resources for high performance computing. To grasp the full advantage of Grid systems, efficient and effective resource management and Grid job scheduling are key requirements. Particularly, in resource management and job scheduling, conflicts may arise as Grid resources are usually owned by different organizations, which have different goals. In this paper, we study the job scheduling problem in Computational Grid by analyzing it using game theoretic approaches. We consider a hierarchical job scheduling model that is formulated as a repeated non-cooperative game among Grid sites, which may have selfish concerns. We exploit the concept of Nash equilibrium as a stable solution for our game which eventually is convenient for every player.