Rendering with radiance: the art and science of lighting visualization
Rendering with radiance: the art and science of lighting visualization
Parameterized action representation for virtual human agents
Embodied conversational agents
WordsEye: an automatic text-to-scene conversion system
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Inferring the environment in a text-to-scene conversion system
Proceedings of the 1st international conference on Knowledge capture
Language and Spatial Cognition
Language and Spatial Cognition
TINLAP '75 Proceedings of the 1975 workshop on Theoretical issues in natural language processing
Natural language driven image generation
ACL '84 Proceedings of the 10th International Conference on Computational Linguistics and 22nd annual meeting on Association for Computational Linguistics
COLING '98 Proceedings of the 17th international conference on Computational linguistics - Volume 1
TASIP '01 Proceedings of the workshop on Temporal and spatial information processing - Volume 13
Put: Language-Based Interactive Manipulation of Objects
IEEE Computer Graphics and Applications
Towards automatic animated storyboarding
AAAI'08 Proceedings of the 23rd national conference on Artificial intelligence - Volume 1
IWCS '11 Proceedings of the Ninth International Conference on Computational Semantics
VigNet: grounding language in graphics using frame semantics
RELMS '11 Proceedings of the ACL 2011 Workshop on Relational Models of Semantics
KES'11 Proceedings of the 15th international conference on Knowledge-based and intelligent information and engineering systems - Volume Part IV
3D visualization of simple natural language statement using semantic description
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part I
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3D graphics scenes are difficult to create, requiring users to learn and utilize a series of complex menus, dialog boxes, and often tedious direct manipulation techniques. By giving up some amount of control afforded by such interfaces we have found that users can use natural language to quickly and easily create a wide variety of 3D scenes. Natural language offers an interface that is intuitive and immediately accessible by anyone, without requiring any special skill or training. The WordsEye system (http://www.wordseye.com) has been used by several thousand users on the web to create over 10,000 scenes. The system relies on a large database of 3D models and poses to depict entities and actions. We describe how the current version of the system incorporates the type of lexical and real-world knowledge needed to depict scenes from language.