Smart clothing: the shift to wearable computing
Communications of the ACM
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
A Wearable Mixed Reality with an On-Board Projector
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
3D User Interfaces: Theory and Practice
3D User Interfaces: Theory and Practice
A Step Towards a Multimodal AR Interface: A New Handheld Device for 3D Interaction
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Mobile Interaction Design
MARTI: Mobile Augmented Reality Tool for Industry
CSIE '09 Proceedings of the 2009 WRI World Congress on Computer Science and Information Engineering - Volume 05
Vesp'R: design and evaluation of a handheld AR device
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Virtual sensors: rapid prototyping of ubiquitous interaction with a mobile phone and a Kinect
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
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In this paper, we report on four generations of display-sensor platforms for handheld augmented reality. The paper is organized as a compendium of requirements that guided the design and construction of each generation of the handheld platforms. The first generation, reported in [17]), was a result of various studies on ergonomics and human factors. Thereafter, each following iteration in the design-production process was guided by experiences and evaluations that resulted in new guidelines for future versions. We describe the evolution of hardware for handheld augmented reality, the requirements and guidelines that motivated its construction.