Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The influence of muscle groups on performance of multiple degree-of-freedom input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
3D User Interfaces: Theory and Practice
3D User Interfaces: Theory and Practice
Visual Code Widgets for Marker-Based Interaction
ICDCSW '05 Proceedings of the Fifth International Workshop on Smart Appliances and Wearable Computing - Volume 05
A Step Towards a Multimodal AR Interface: A New Handheld Device for 3D Interaction
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Handheld Augmented Reality Displays
VR '06 Proceedings of the IEEE conference on Virtual Reality
Mobile Interaction Design
Gesture connect: facilitating tangible interaction with a flick of the wrist
Proceedings of the 1st international conference on Tangible and embedded interaction
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Going out: robust model-based tracking for outdoor augmented reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Vesp'R - Transforming Handheld Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Handheld Augmented Reality for underground infrastructure visualization
Personal and Ubiquitous Computing
Handheld devices for mobile augmented reality
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
HYDROSYS: a mixed reality platform for on-site visualization of environmental data
W2GIS'11 Proceedings of the 10th international conference on Web and wireless geographical information systems
Analytic review of usability evaluation in ISMAR
Interacting with Computers
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This paper focuses on the design of devices for handheld spatial interaction. In particular, it addresses the requirements and construction of a new platform for interactive AR, described from an ergonomics stance, prioritizing human factors of spatial interaction. The result is a multi-configurable platform for spatial interaction, evaluated in two AR application scenarios. The user tests validate the design with regards to grip, weight balance and control allocation, and provide new insights on the human factors involved in handheld spatial interaction.