Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive control of avatars animated with human motion data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Synthesis and evaluation of linear motion transitions
ACM Transactions on Graphics (TOG)
Enriching a motion database by analogous combination of partial human motions
The Visual Computer: International Journal of Computer Graphics
Automatic construction of a minimum size motion graph
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Achieving good connectivity in motion graphs
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Progressive transitions using body part motion graphs
SIGGRAPH Asia 2011 Posters
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Motion graphs are regarded as a promising technique for interactive applications. However, the graphs are generated based on the distance metric of whole body, which produce a limit set of possible transitions. In this paper, we present an automatic method to construct a new data structure that specifies transitions and correlations between partial-body motions, called Synchronized Partial-body Motion Graphs (SPbMGs). We exploit the similarity between lower-body motions to create synchronization conditions with upper-body motions. Under these conditions, we generate all possible transitions between partial-body motions. The proposed graph representation not only maximizes the reusability of motion data, but also increases the connectivity of motion graphs while retaining the quality of motion.