Group model building: a decision room approach
Simulation and Gaming - Symposium issue: system dynamics and interactive learning environments, part 2
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
The human-computer interaction handbook
Socio-technical walkthrough: designing technology along work processes
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
Participatory IT design and participatory development: a comparative review
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
CRIWG'10 Proceedings of the 16th international conference on Collaboration and technology
Collaborative modeling from an end-user perspective
IS-EUD'11 Proceedings of the Third international conference on End-user development
Collaborative Usage and Development of Models: State of the Art, Challenges and Opportunities
International Journal of e-Collaboration
Anyone can use Models: Potentials, Requirements and Support for Non-Expert Model Interaction
International Journal of e-Collaboration
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In this paper, we describe an approach in integrating means of self-direction into workshop-centered methods of PD. The approach aims at diminishing idle times of participants, improving their motivation to contribute and thus at improving the quality of outcomes. Although the work presented here is ongoing research, preliminary results show its benefit and potential contribution to PD.