Introduction to Multiagent Systems
Introduction to Multiagent Systems
Guest editors' introduction, special issue on environments for multi-agent systems
Autonomous Agents and Multi-Agent Systems
Environment as a first class abstraction in multiagent systems
Autonomous Agents and Multi-Agent Systems
Programming Multi-Agent Systems in AgentSpeak using Jason (Wiley Series in Agent Technology)
Programming Multi-Agent Systems in AgentSpeak using Jason (Wiley Series in Agent Technology)
A Formal Model for Situated Multi-Agent Systems
Fundamenta Informaticae - Multiagent Systems (FAMAS'03)
Artifacts in the A&A meta-model for multi-agent systems
Autonomous Agents and Multi-Agent Systems
Situating Cognitive Agents in GOLEM
Engineering Environment-Mediated Multi-Agent Systems
MASQ: towards an integral approach to interaction
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
Journal of Artificial Intelligence Research
A reference architecture for situated multiagent systems
E4MAS'06 Proceedings of the 3rd international conference on Environments for multi-agent systems III
CArtAgO: a framework for prototyping artifact-based environments in MAS
E4MAS'06 Proceedings of the 3rd international conference on Environments for multi-agent systems III
The A&A programming model and technology for developing agent environments in MAS
ProMAS'07 Proceedings of the 5th international conference on Programming multi-agent systems
Environment programming in multi-agent systems: an artifact-based perspective
Autonomous Agents and Multi-Agent Systems
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Although the role of environment in designing and engineering Multi-Agent Systems (MAS) has been largely acknowledged and explored in literature, no formal model has been developed so far to rigorously define the main features of environment in the context ofMAS programming, in particular to be integrated and exploited with existing agent programming languages/frameworks and related formalisations. Accordingly, in this paper we present a formalisation of a general-purpose model for environment programming, based on the notion of artifact as introduced in the A&A meta-model and implemented by the CArtAgO framework. Although based on the A&A meta-model, we argue that the model can be useful to understand and analyse aspects that are important for environment programming in general.