Scandinavian Journal of Information Systems
The human-computer interaction handbook
Using subjective and physiological measures to evaluate audience-participating movie experience
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Social navigation with the collective mobile mood monitoring system
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments
When a video game transforms to mobile phone controlled team experience
Proceeding of the 16th International Academic MindTrek Conference
Adding an interactive display to a public basketball hoop can motivate players and foster community
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
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The last decade has witnessed a growing interest in design information technologies and interfaces that support rich and complex user experiences, including satisfaction, joy, aesthetics, and reflection. It is high on the agenda to extend and intensify the overall (user) experiences with the help of appropriate technology. This paper presents a pilot study on using collective heart rate visualized in the indoor ice rink to bring intensiveness into the audience experience. The aim of the study was to explore the usefulness and affect of the developed collective heart rate and to evaluate it as one of the new features that could enhance the user experience among the audiences in wide public events. In particular, the study focuses on studying the significance of the technological equipment in creating a sense of collectiveness and togetherness of the audience. This research is important because it introduces a new idea of audience involvement with the techniques of mobile phones and heart rate measurement belts. The results, positive and negative, of the study widen the field of physiological sensing technologies and facilitate the diffusion of these techniques into different public events with the large number of audience.