Seamster: inconspicuous low-distortion texture seam layout
Proceedings of the conference on Visualization '02
Computer Aided Geometric Design
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
A review of vessel extraction techniques and algorithms
ACM Computing Surveys (CSUR)
Hierarchical mesh segmentation based on fitting primitives
The Visual Computer: International Journal of Computer Graphics
Plumber: a method for a multi-scale decomposition of 3D shapes into tubular primitives and bodies
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Invariant High Level Reeb Graphs of 3D Polygonal Meshes
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
Optimal pants decompositions and shortest homotopic cycles on an orientable surface
Journal of the ACM (JACM)
Topology driven 3D mesh hierarchical segmentation
SMI '07 Proceedings of the IEEE International Conference on Shape Modeling and Applications 2007
Skeleton extraction by mesh contraction
ACM SIGGRAPH 2008 papers
Computing geometry-aware handle and tunnel loops in 3D models
ACM SIGGRAPH 2008 papers
Surface matching using consistent pants decomposition
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Spectral quadrangulation with orientation and alignment control
ACM SIGGRAPH Asia 2008 papers
A benchmark for 3D mesh segmentation
ACM SIGGRAPH 2009 papers
Characterization of 3D shape parts for semantic annotation
Computer-Aided Design
Harmonic functions for quadrilateral remeshing of arbitrary manifolds
Computer Aided Geometric Design - Special issue: Geometry processing
Computing the Shortest Essential Cycle
Discrete & Computational Geometry
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Subdividing surfaces into cylinders is a significant question in various applications. Even if specific approaches have been described in several domains, most of the time topological properties are not explicitly handled, and the segmentation remains mainly driven by geometry. We present here an original approach to describe the topological and combinatorial nature of a tiling with cylinders. We first introduce m-cellular complexes, a framework allowing the flexible description of cuttings and tilings. Then we describe n-loops, an extension of the loops for producing tilings with cylinders. Computational issues of n-loops are then addressed, using both topological and geometrical properties of the surface. Finally, we propose two applications, first tiling a surface with large quadrangles patches, and then segmenting surfaces with possible protrusions.