QoE assessment in networked air hockey game with haptic media

  • Authors:
  • Yuji Kusunose;Yutaka Ishibashi;Norishige Fukushima;Shinji Sugawara

  • Affiliations:
  • Nagoya Institute of Technology, Nagoya, Japan;Nagoya Institute of Technology, Nagoya, Japan;Nagoya Institute of Technology, Nagoya, Japan;Nagoya Institute of Technology, Nagoya, Japan

  • Venue:
  • Proceedings of the 9th Annual Workshop on Network and Systems Support for Games
  • Year:
  • 2010

Quantified Score

Hi-index 0.00

Visualization

Abstract

This paper assesses QoE (Quality of Experience) of output quality and interactivity in a networked air hockey game with haptic media. For consistency and causality, we employ the adaptive Δ-causality control scheme with adaptive dead-reckoning. We clarify the influence of network delay on QoE.