A hypercube novelty model for comparing E-commerce and M-commerce

  • Authors:
  • Raj Gaurang Tiwari;Mohd. Husain;Vishal Srivastava;Kuldeep Singh

  • Affiliations:
  • AZAD IET, Lucknow, UP, India;AZAD IET, Lucknow, UP, India;AZAD IET, Lucknow, UP, India;KSOFT Vision, Lucknow, UP, India

  • Venue:
  • Proceedings of the 2011 International Conference on Communication, Computing & Security
  • Year:
  • 2011

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Abstract

E-commerce innovating applications have posed novel, technical, organizational and commercial challenges. In this paper we use a hypercube model for systematic assessment of these innovative challenges and focuses on their impacts on the E-commerce companies and their co-opetitors (providers, customers, and complementors). The results indicate that mobile commerce (M-commerce) differs substantially from Web-based commerce in some technological components, yet both share common business model. From Web-based commerce to M-commerce, novelty is modular for providers, architectural for customers and Ecommerce companies, but a disruptive change for complementors. Based on the analysis, the critical impacts of M-commerce novelty on the stakeholders are identified. From these findings, six research propositions are stated.