Radial basis functions for multivariable interpolation: a review
Algorithms for approximation
Principal Warps: Thin-Plate Splines and the Decomposition of Deformations
IEEE Transactions on Pattern Analysis and Machine Intelligence
The visualization toolkit (2nd ed.): an object-oriented approach to 3D graphics
The visualization toolkit (2nd ed.): an object-oriented approach to 3D graphics
Curves and surfaces for CAGD: a practical guide
Curves and surfaces for CAGD: a practical guide
Planar arrangement of high-dimensional biomedical data sets by isomap coordinates
CBMS'03 Proceedings of the 16th IEEE conference on Computer-based medical systems
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This article addresses visualization (if deformation or shape differences between bones while conventional visualization techniques are often about a single bone such as its 3D reconstruction. Given a pair of bones with a set of corresponding anatomical landmarks, we compute displacement vectors describing the deformation from one bone to the other at the landmark points on one of the bones. Out of these prescribed ones, a displacement vector at each vertex on the bone surface is derived using a multi-level approximation technique of scattered data. Based on the value of inner product between a displacement vector and a surface normal at each vertex, color is mapped. Considering error-prone estimation of the landmark location in real applications, approximations at different levels are realized instead of exact interpolation as usually done in elastic image registration. Experimental results on a pair offemoral bones are presented.