ECCV '94 Proceedings of the third European conference on Computer vision (vol. 1)
Pfinder: Real-Time Tracking of the Human Body
IEEE Transactions on Pattern Analysis and Machine Intelligence
Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
Gesture Modeling and Recognition Using Finite State Machines
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
Hand Gesture Recognition Using Input-Output Hidden Markov Models
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
Head and Hands 3D Tracking in Real Time by the EM Algorithm
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Action recognition using motion primitives and probabilistic edit distance
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
Real-Time avatar animation steered by live body motion
ICIAP'05 Proceedings of the 13th international conference on Image Analysis and Processing
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In this paper, we address the problem of the recognition of isolated complex mono- and bi-manual hand gestures. In the proposed system, hand gestures are represented by the 3D trajectories of blobs. Blobs are obtained by tracking colored body parts in real-time using the EM algorithm. In most of the studies on hand gestures, only small vocabularies have been used. In this paper, we study the results obtained on a more complex database of mono- and bimanual gestures. These results are obtained by using a state-of-the-art sequence processing algorithm, namely Hidden Markov Models (HMMs), implemented within the framework of an open source machine learning library.