Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
A survey of computer vision-based human motion capture
Computer Vision and Image Understanding - Modeling people toward vision-based underatanding of a person's shape, appearance, and movement
Analyzing Facial Expressions for Virtual Conferencing
IEEE Computer Graphics and Applications
Computing 3-D head orientation from a monocular image sequence
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
3D Face Pose Tracking From an Uncalibrated Monocular Camera
ICPR '04 Proceedings of the Pattern Recognition, 17th International Conference on (ICPR'04) Volume 4 - Volume 04
Recognition of isolated complex mono- and bi-manual 3D hand gestures
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Real-time 3d arm pose estimation from monocular video for enhanced HCI
VNBA '08 Proceedings of the 1st ACM workshop on Vision networks for behavior analysis
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The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new way by using advanced image processing technologies and natural representation of virtual humans. We present a prototype system of an animated avatar, which is steered by live body motion of the operator in a call centre. The hand and head motion is transferred directly to the avatar at the customer side in order to support a more natural representation of the virtual human. The system tracks the operators hands and the head motion quite robust in real-time without specific initialization based on a monocular camera.