Competency matrices for peer assessment of individuals in team projects
Proceedings of the 6th conference on Information technology education
Communications of the ACM - Self managed systems
Education: Paving the way for computational thinking
Communications of the ACM - Designing games with a purpose
Breadth-last technical electives: integrating the CS core via computer games and mobile robotics
Proceedings of the 40th ACM technical symposium on Computer science education
A multidisciplinary approach towards computational thinking for science majors
Proceedings of the 40th ACM technical symposium on Computer science education
Music performamatics: interdisciplinary interaction
Proceedings of the 40th ACM technical symposium on Computer science education
Entertainment arts and engineering(or how to fast track a new interdisciplinary program)
Proceedings of the 40th ACM technical symposium on Computer science education
Use of satellite imagery in multidisciplinary projects
Proceedings of the 41st ACM technical symposium on Computer science education
Teaching creativity in computer science
Proceeding of the 44th ACM technical symposium on Computer science education
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In this paper, we describe an ongoing multidisciplinary undergraduate seminar that we have developed, in which student teams build non-human systems that conduct our college orchestra. Students and faculty in the course come from four disciplines: computer science, interactive multimedia, music, and mechanical engineering. This paper describes the course structure, computer science components, final projects, team dynamics, and assessments. We evaluate the results to-date and discuss ongoing revisions and expectations for the future.