Learning objective based design of a computer simulation course

  • Authors:
  • Michael Doherty

  • Affiliations:
  • University of the Pacific

  • Venue:
  • Journal of Computing Sciences in Colleges
  • Year:
  • 2011

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Abstract

Our experience in developing a computer simulation course for computer scientists and engineers is described. Design of the course was complicated due to perceived differences in the needs of the different groups of students. Over several offerings of the course it became apparent that the real issues in the course development were not in the selection of topics, rather they came from decisions regarding things such as teaching and learning modes, depth of coverage, ordering of supporting topics and review of prerequisite knowledge. A careful study of learning objectives, both explicit and implicit, has uncovered the course design difficulties, to shed light on how the course can be improved, and how the course satisfies its role within our programs. While the use of learning objectives for course design is not novel, our experience should have value to others faced with similar issues when developing nonstandard or nontraditional courses.