Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
A State-Based Approach to the Representation and Recognition of Gesture
IEEE Transactions on Pattern Analysis and Machine Intelligence
Real-Time American Sign Language Recognition Using Desk and Wearable Computer Based Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
Parameterized modeling and recognition of activities
Computer Vision and Image Understanding
An HMM-Based Threshold Model Approach for Gesture Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
The Recognition of Human Movement Using Temporal Templates
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape Analysis and Classification: Theory and Practice
Shape Analysis and Classification: Theory and Practice
Extraction of 2D Motion Trajectories and Its Application to Hand Gesture Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape Matching and Object Recognition Using Shape Contexts
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Real-Time Continuous Gesture Recognition System for Sign Language
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
Relevant Features for Video-Based Continuous Sign Language Recognition
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
Real-Time Gesture Recognition System Based on Contour Signatures
ICPR '02 Proceedings of the 16 th International Conference on Pattern Recognition (ICPR'02) Volume 1 - Volume 1
Dynamic Time Warping for Off-Line Recognition of a Small Gesture Vocabulary
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
Recognition-based gesture spotting in video games
Pattern Recognition Letters
Automatic Sign Language Analysis: A Survey and the Future beyond Lexical Meaning
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multi-Scale Gesture Recognition from Time-Varying Contours
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Gesture spotting for low-resolution sports video annotation
Pattern Recognition
Recognition of human behavior by space-time silhouette characterization
Pattern Recognition Letters
Sign Language Recognition by Combining Statistical DTW and Independent Classification
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Unified Framework for Gesture Recognition and Spatiotemporal Gesture Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Accurate and efficient gesture spotting via pruning and subgesture reasoning
ICCV'05 Proceedings of the 2005 international conference on Computer Vision in Human-Computer Interaction
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Large-Vocabulary Continuous Sign Language Recognition Based on Transition-Movement Models
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Optimization of mutual information for multiresolution image registration
IEEE Transactions on Image Processing
Small gestures go a long way: how many bits per gesture do recognizers actually need?
Proceedings of the Designing Interactive Systems Conference
Online human gesture recognition from motion data streams
Proceedings of the 21st ACM international conference on Multimedia
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Segmentation and recognition of continuous gestures are challenging due to spatio-temporal variations and endpoint localization issues. A novel multi-scale Gesture Model is presented here as a set of 3D spatio-temporal surfaces of a time-varying contour. Three approaches, which differ mainly in endpoint localization, are proposed: the first uses a motion detection strategy and multi-scale search to find the endpoints; the second uses Dynamic Time Warping to roughly locate the endpoints before a fine search is carried out; the last approach is based on Dynamic Programming. Experimental results on two arm and single hand gestures show that all three methods achieve high recognition rates, ranging from 88% to 96% for the two arm test, with the last method performing best.