Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Tactons: structured tactile messages for non-visual information display
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Tilt to Scroll: Evaluating a Motion Based Vibrotactile Mobile Interface
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Display of virtual braille dots by lateral skin deformation: feasibility study
ACM Transactions on Applied Perception (TAP)
An evaluation of integrated zooming and scrolling on small screens
International Journal of Human-Computer Studies
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 8th international conference on Multimodal interfaces
Investigating the effectiveness of tactile feedback for mobile touchscreens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Haptically Enabled Handheld Information Display With Distributed Tactile Transducer
IEEE Transactions on Multimedia
Quantitative evaluation of an illusion of fingertip motion
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Talking about tactile experiences
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We evaluated the use of rich tactile feedback in the task of scrolling through a long list of items. We used a hand-held device having a tactile transducer that could provide sensations with temporal and spatial content. These capabilities were put to use in an interaction metaphor where input and tactile feedback were tightly coupled. We measured time- to-target and error rates, but also measured the time spent by participants to look at the screen. We found a 28% decrease of reliance on vision when tactile feedback was enabled.