Self-organization and associative memory: 3rd edition
Self-organization and associative memory: 3rd edition
Gesture recognition using recurrent neural networks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual reality technology
Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
Real-Time American Sign Language Recognition Using Desk and Wearable Computer Based Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
The Science of Virtual Reality and Virtual Environments
The Science of Virtual Reality and Virtual Environments
Analyzing Human Gestural Motions using Acceleration Sensors
Proceedings of Gesture Workshop on Progress in Gestural Interaction
A Real-Time Continuous Gesture Recognition System for Sign Language
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
A Chinese sign language recognition system based on SOFM/SRN/HMM
Pattern Recognition
A fuzzy rule-based approach to spatio-temporal hand gesturerecognition
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
A dynamic gesture recognition system for the Korean sign language (KSL)
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Large vocabulary sign language recognition based on fuzzy decision trees
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Fast self-organizing feature map algorithm
IEEE Transactions on Neural Networks
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Gesture recognition is needed for a variety of applications such as human-computer interfaces, communication aids for the deaf, etc. In this paper, we present a SOMART system for the recognition of hand gestures. The sequence of a hand gesture is first projected into a 2-dimensional trajectory on a self-organizing feature map (SOM). Then the problem of recognizing hand gestures is transformed to the problem of recognizing hand-written characters. An ART-like algorithm generates multiple templates for each hand gesture. Finally, an unknown gesture is classified to be the gesture with the maximum similarity in the vocabulary via a template matching technique. A database consisted of 47 static hand gestures and 8 dynamic hand gestures was tested to demonstrate the performance of the proposed method.