Interactive Tabletop Exhibits in Museums and Galleries
IEEE Computer Graphics and Applications
Gazetop: interaction techniques for gaze-aware tabletops
CHI '07 Extended Abstracts on Human Factors in Computing Systems
ACM SIGGRAPH 2007 art gallery
Video game design using an eye-movement-dependent model of visual attention
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Extending touch: towards interaction with large-scale surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Development of eye-tracking pen display based on stereo bright pupil technique
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
3D user interface combining gaze and hand gestures for large-scale display
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Development of eye-tracking tabletop interface for media art works
ACM International Conference on Interactive Tabletops and Surfaces
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A tabletop interface can enable interactions between images and real objects using various sensors; therefore, it can be used to create many works in the media arts field. By focusing on gaze-and-touch interaction, we proposed the concept of an eye-tracking tabletop interface (ETTI) as a new type of interaction interface for the creation of media artworks. In this study, we developed "Hyakunin-Eyesshu," a prototype for ETTI content that enables users to play the traditional Japanese card game "Hyakunin-Isshu" with a computer character. In addition, we demonstrated this system at an academic meeting and obtained user feedback. We expect that our work will lead to advancements in interfaces for various interactions and to various new media artworks with precise gaze estimation.