Modding as a basis for developing game systems

  • Authors:
  • Walt Scacchi

  • Affiliations:
  • University of California, Irvine, Irvine, CA, USA

  • Venue:
  • Proceedings of the 1st International Workshop on Games and Software Engineering
  • Year:
  • 2011

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Abstract

This paper seeks to briefly examine what is known so far about game mods and modding practices. Game modding has become a leading method for developing games by customizing extensions to game software. The research method in this study is observational and qualitative, so as to highlight current practices and issues that can be associated with software engineering foundations. Numerous examples of different game mods and modding practices are identified throughout.