Shared leadership in the Apache project
Communications of the ACM
Growing systems in emergent organizations
Communications of the ACM
Ethnographically informed analysis for software engineers
International Journal of Human-Computer Studies - Understanding work and designing artefacts
Collaboration with Lean Media: how open-source software succeeds
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
Community Building on the Web: Secret Strategies for Successful Online Communities
Community Building on the Web: Secret Strategies for Successful Online Communities
Open Source Development with CVS
Open Source Development with CVS
Open Sources: Voices from the Open Source Revolution
Open Sources: Voices from the Open Source Revolution
Code and Other Laws of Cyberspace
Code and Other Laws of Cyberspace
Two case studies of open source software development: Apache and Mozilla
ACM Transactions on Software Engineering and Methodology (TOSEM)
Free as in Freedom: Richard Stallman's Crusade for Free Software
Free as in Freedom: Richard Stallman's Crusade for Free Software
Working for Free? Motivations for Participating in Open-Source Projects
International Journal of Electronic Commerce
Asian trio's adoption of Linux-based open source development
Communications of the ACM - Privacy and security in highly dynamic systems
Role Migration and Advancement Processes in OSSD Projects: A Comparative Case Study
ICSE '07 Proceedings of the 29th international conference on Software Engineering
Creative Uses of Software Errors: Glitches and Cheats
Social Science Computer Review
Empirical study of the effects of open source adoption on software development economics
Journal of Systems and Software
Free/open source software development
Proceedings of the the 6th joint meeting of the European software engineering conference and the ACM SIGSOFT symposium on The foundations of software engineering
Free/open source software development: recent research results and emerging opportunities
The 6th Joint Meeting on European software engineering conference and the ACM SIGSOFT symposium on the foundations of software engineering: companion papers
Public participation in proprietary software development through user roles and discourse
International Journal of Human-Computer Studies
Information Technology and Management
Potential of open source systems as project repositories for empirical studies working group results
Proceedings of the 2006 international conference on Empirical software engineering issues: critical assessment and future directions
Pragmatism, connectionism and the internet: A mind's perfect storm
Computers in Human Behavior
Information and Software Technology
Open source isometric browser games framework
Proceedings of the Workshop on Open Source and Design of Communication
Modding as a basis for developing game systems
Proceedings of the 1st International Workshop on Games and Software Engineering
Collaborative framework for browser games development
Proceedings of the 2011 Workshop on Open Source and Design of Communication
International Journal of Business Information Systems
Free/Libre open-source software development: What we know and what we do not know
ACM Computing Surveys (CSUR)
Experiences in discovering, modeling, and reenacting open source software development processes
SPW'05 Proceedings of the 2005 international conference on Unifying the Software Process Spectrum
Proceedings of the 2012 iConference
Factors affecting the success of Open Source Software
Journal of Systems and Software
Differences between traditional and open source development activities
PROFES'12 Proceedings of the 13th international conference on Product-Focused Software Process Improvement
Key factors for adopting inner source
ACM Transactions on Software Engineering and Methodology (TOSEM)
Network ties and the success of open source software development
The Journal of Strategic Information Systems
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Empirical studies of four distinct free and open source software development communities find at least five common types of development processes. These communities, particularly the computer game community, provide examples of common practices.