Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
Game Developer's Guide to Design and Production
Game Developer's Guide to Design and Production
The Wealth of Networks: How Social Production Transforms Markets and Freedom
The Wealth of Networks: How Social Production Transforms Markets and Freedom
Webstorm: mixing brainstorming in the web to produce art
Proceedings of the 26th annual ACM international conference on Design of communication
An analysis of the social structure of remix culture
Proceedings of the fourth international conference on Communities and technologies
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In this paper we do a review of research in software and game development, game modding communities, open-source development and open content creation. The ideas gathered in this research used to create a conceptual model for the creation of a collaborative on-line framework for browser games development. The generated conceptual model will be used in future work to build and test the framework.