Designing benchmarks for P2P systems

  • Authors:
  • Max Lehn;Tonio Triebel;Christian Gross;Dominik Stingl;Karsten Saller;Wolfgang Effelsberg;Alexandra Kovacevic;Ralf Steinmetz

  • Affiliations:
  • Databases and Distributed Systems, Technische Universität Darmstadt, Germany;Praktische Informatik IV, Universität Mannheim, Germany;KOM-Multimedia Communications Lab, Technische Universität Darmstadt, Germany;KOM-Multimedia Communications Lab, Technische Universität Darmstadt, Germany;Real-Time Systems Lab, Technische Universität Darmstadt, Germany;Praktische Informatik IV, Universität Mannheim, Germany;KOM-Multimedia Communications Lab, Technische Universität Darmstadt, Germany;KOM-Multimedia Communications Lab, Technische Universität Darmstadt, Germany

  • Venue:
  • From active data management to event-based systems and more
  • Year:
  • 2010

Quantified Score

Hi-index 0.00

Visualization

Abstract

In this paper we discuss requirements for peer-to-peer (P2P). benchmarking, and we present two exemplary approaches to benchmarks for Distributed Hashtables (DHT) and P2P gaming overlays. We point out the characteristics of benchmarks for P2P systems, focusing on the challenges compared to conventional benchmarks. The two benchmarks for very different types of P2P systems are designed applying a common methodology. This includes the definition of the system under test (SUT). and particularly its interfaces, the workloads and metrics. A set of common P2P quality metrics helps to achieve a comprehensive selection of workloads and metrics for each scenario.