Adaptive game AI with dynamic scripting
Machine Learning
Game AI is Dead. Long Live Game AI!
IEEE Intelligent Systems
Artificial Intelligence for Games, Second Edition
Artificial Intelligence for Games, Second Edition
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Socially-Aware emergent narrative
AEGS'11 Proceedings of the 2011 international conference on Agents for Educational Games and Simulations
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The AI techniques used in commercial games are usually predictable, inflexible and unadaptive, causing a lack of realism for the player. In this paper, we introduce a proposal of integrating the ALIVE framework, based on Organisational theory, into commercial games. The objective of our proposal is to provide game AI developers with a methodology and tools to model gaming scenarios using social structures.