Simulation Modeling and Analysis
Simulation Modeling and Analysis
An Empirical Model of HTTP Network Traffic
INFOCOM '97 Proceedings of the INFOCOM '97. Sixteenth Annual Joint Conference of the IEEE Computer and Communications Societies. Driving the Information Revolution
A Behavioral Model of Web Traffic
ICNP '99 Proceedings of the Seventh Annual International Conference on Network Protocols
Proceedings of the 38th conference on Winter simulation
ActivitySim: large-scale agent-based activity generation for infrastructure simulation
SpringSim '09 Proceedings of the 2009 Spring Simulation Multiconference
Concepts, services, and protocols of the new GSM phase 2+ general packet radio service
IEEE Communications Magazine
Modeling cellular network traffic with mobile call graph constraints
Proceedings of the Winter Simulation Conference
Modeling web usage profiles of cloud services for utility cost analysis
Proceedings of the Winter Simulation Conference
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We present SessionSim, a tool for generating realistic communication sessions such as phone calls, http and email data traffic. Realistic data traffic is a crucial requirement to gauge the realism of any larger communication network simulation study. SessionSim is part of a large-scale communication network simulation environment (MIITS: Multi-scale Integrated Information and Telecommunications System), where detailed information about the individuals in a synthetic population is available, including activities (e.g., sleep, work, lunch) and locations. The key aspect of the SessionSim modeling philosophy is the insight that communication behavior heavily depends on the type of activity people are engaged in; key model parameters in addition to the nature of this dependence are inter-session times, source-destination pairs, and the actual data content that determines session size or duration. We present a mix of empirical data, earlier models and intuition for determining session parameters for phone calls, http and email and briefly discuss validation studies showing that our generated communication sessions adequately mimic real-world data. We also discuss our implementation of SessionSim in the scalable OO-simulation framework called SimCore.