Leading dynamics to good behavior

  • Authors:
  • Maria Florina Balcan

  • Affiliations:
  • Georgia Institute of Technology

  • Venue:
  • ACM SIGecom Exchanges
  • Year:
  • 2011

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Abstract

In this note we report recent results on the problem of leading natural dynamics to good behavior in games that have both high-quality and low-quality equilibria. We show how a central agency can use a public-service advertising campaign to help "nudge" players' behavior towards a high-quality equilibrium, even if only a fraction of players pay attention. We also discuss results analyzing how well-motivated learning rules, when given additional global information about a game, can be used to effectively reach high-quality equilibria.