On-line trust: concepts, evolving themes, a model
International Journal of Human-Computer Studies - Special issue: Trust and technology
Communications of the ACM - Services science
Precursors of adolescents' use of visual and audio devices during online communication
Computers in Human Behavior
Inspiring collaboration through the use of videoconferencing technology
Proceedings of the 35th annual ACM SIGUCCS fall conference
Would I lie to you? Self-serving lies and other-oriented lies told across different media
Computers in Human Behavior
Computers in Human Behavior
Internet social network communities: Risk taking, trust, and privacy concerns
Computers in Human Behavior
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In an unregulated environment Internet use is not without risk, and video has been proposed to influence riskiness and trust behaviour. This experiment exploredthe differences in willingness to take risks on events portrayed over the Internet via a videolink, relative to events occurring in close proximity (collocated). Thirty-four participants played a roulette game on a computer, wagering points upon the outcomes of spins of a real roulette wheel. The amounts, types of bets and the time to place them were analysed. It was found that confidence (points wagered) did not change, but people went for lower risk (when more was at stake), or thought more about the risks they took (when more was at stake) over a videolink. People accepted greater risk on outcomes occurring in close proximity, than those events portrayed over a videolink. Variations in perceived risk in response to online versus offline events probably reflect differences in the potential to influence outcomes.