Parallel worlds: immersion in location-based experiences
CHI '05 Extended Abstracts on Human Factors in Computing Systems
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Why we twitter: understanding microblogging usage and communities
Proceedings of the 9th WebKDD and 1st SNA-KDD 2007 workshop on Web mining and social network analysis
Audio Bubbles: Employing Non-speech Audio to Support Tourist Wayfinding
HAID '09 Proceedings of the 4th International Conference on Haptic and Audio Interaction Design
Ubikequitous computing: designing interactive experiences for cyclists
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
AudioFeeds: a mobile auditory application for monitoring online activities
Proceedings of the international conference on Multimedia
SiMPE: 7th workshop on speech and sound in mobile and pervasive environments
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services companion
Play it by ear: a case for serendipitous discovery of places with musicons
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Audio stickies: visually-guided spatial audio annotations on a mobile augmented reality platform
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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An increasing amount of social media is being tagged with the location of its creation. However, little investigation of how these tagged media can be used has been undertaken. We seek to exploit their auditory presentation in a system called PULSE. PULSE attempts to provide an understanding of the people, places and activities that are happening in the user's current locale. We outline the design of PULSE and how both message and meta-data can be implicitly and explicitly incorporated into an auditory display. We outline our plans for future evaluations to further consider how social geo-data can be aurally presented to users.