IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar Interactions
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
The Effects of Agent Nonverbal Communication on Procedural and Attitudinal Learning Outcomes
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
The Development of a Positive Community using Virtual Space for Cancer Patients
ISUC '08 Proceedings of the 2008 Second International Symposium on Universal Communication
A speech-driven embodied entrainment wall picture system for supporting virtual communication
Proceedings of the 3rd International Universal Communication Symposium
Control of avatar’s facial expression using fundamental frequency in multi-user voice chat system
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Estimation of conversational activation level during video chat using turn-taking information.
Proceedings of the 10th asia pacific conference on Computer human interaction
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In this paper, we propose a model for estimating conversational activity based on the analysis of enhanced embodied interaction, and develop a virtual audience system. The proposed model is applied to a speech-driven embodied entrainment wall picture, which is a part of the virtual audience system, for promoting enhanced embodied interaction. This system generates activated movements based on the estimated value of conversational activity in enhanced interaction and provides a communication environment wherein embodied interaction is promoted by the virtual audience. The effectiveness of the system was demonstrated by means of sensory evaluations and behavioral analysis of 20 pairs of subjects involved in avatar-mediated communication.