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Communications of the ACM - Special issue on computer augmented environments: back to the real world
VIDEOPLACE—an artificial reality
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
ThinSight: versatile multi-touch sensing for thin form-factor displays
Proceedings of the 20th annual ACM symposium on User interface software and technology
FLATIR: FTIR multi-touch detection on a discrete distributed sensor array
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
FiberBoard: compact multi-touch display using channeled light
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
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In many multi-touch tables, a projector is used to project an image onto the surface and a camera is used to detect user touches. The optical paths for both the camera and projector limits the physical design of multitouch tables. Our research focuses on the creation of a multi-touch desk that improves on the physical design of past multi-touch tables by using a combination of multiple cameras and a liquid crystal display to create a physical design that is ergonomic, mobile, collaborative/scalable and simplistic in design.