Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
A pattern approach to interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
ConcurTaskTrees: A Diagrammatic Notation for Specifying Task Models
INTERACT '97 Proceedings of the IFIP TC13 Interantional Conference on Human-Computer Interaction
Using web accessibility patterns for web application development
Proceedings of the 2009 ACM symposium on Applied Computing
Merging web accessibility and usability by patterns
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs: Part I
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One of the main indicators concerning the usability of an application is the corresponding level of accessibility provided by this application. Although a lot of work has been done in the software engineering domain, the accessibility problem has not been enough tackled in the HCI area. In this paper we present an idea to resolve the user-related accessibility problems since the modeling stage of smart environment applications while being assisted by patterns. The proposed idea is to provide two generic patterns used for any accessibility modeling problem, and additionally the creation of two pattern libraries presenting concrete solutions for the most common user-based accessibility problems.