Affordance, conventions, and design
interactions
Three Faces of Human-Computer Interaction
IEEE Annals of the History of Computing
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Capture the Flag: Mixed-Reality Social Gaming with Smart Phones
IEEE Pervasive Computing
Moving Out of the Lab: Deploying Pervasive Technologies in a Hospital
IEEE Pervasive Computing
Controlling Home and Office Appliances with Smart Phones
IEEE Pervasive Computing
Designing Smart Homes
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Two modes of HCI are discussed in this paper: Active Mode Interaction (AMI) and Passive Mode Interaction (PMI). Closed-loop processing models of each mode are created and analyzed. Contradictory propositions about how to implement spontaneous PMI are identified, and a pipeline model of information transportation in PMI is proposed for a detailed analyzation of mental activity in PMI process. Based on the analyzation, three features of interaction medium that have implications for PMI are identified and principles for PMI interface design are proposed.