Providing immersive virtual experience with first-person perspective omnidirectional movies and three dimensional sound field

  • Authors:
  • Kazuaki Kondo;Yasuhiro Mukaigawa;Yusuke Ikeda;Seigo Enomoto;Shiro Ise;Satoshi Nakamura;Yasushi Yagi

  • Affiliations:
  • Academic Center for Computing and Media Studies, Kyoto University, Kyoto, Japan;The Institute of Scientific and Industrial Research, Osaka University, Ibaraki-shi, Osaka, Japan;Spoken Language Communication Group, National Institute of Information and Communications Technology, Keihanna Science City, Japan;Spoken Language Communication Group, National Institute of Information and Communications Technology, Keihanna Science City, Japan;Graduate school of engineering, Department of Architecture and Architectural Engineering, Kyoto University, Kyoto, Japan;Spoken Language Communication Group, National Institute of Information and Communications Technology, Keihanna Science City, Japan;The Institute of Scientific and Industrial Research, Osaka University, Ibaraki-shi, Osaka, Japan

  • Venue:
  • Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I
  • Year:
  • 2011

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Abstract

Providing high immersive feeling to audiences has proceeded with growing up of techniques about video and acoustic medias. In our proposal, we record and reproduce omnidirectional movies captured at a perspective of an actor and three dimensional sound field around him, and try to reproduce more impressive feeling. We propose a sequence of techniques to archive it, including a recording equipment, video and acoustic processing, and a presentation system. Effectiveness and demand of our system has been demonstrated by ordinary people through evaluation experiments.