Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Wearable imaging system for capturing omnidirectional movies from a first-person perspective
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Instant movie casting with personality: Dive into the movie system
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
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Providing high immersive feeling to audiences has proceeded with growing up of techniques about video and acoustic medias. In our proposal, we record and reproduce omnidirectional movies captured at a perspective of an actor and three dimensional sound field around him, and try to reproduce more impressive feeling. We propose a sequence of techniques to archive it, including a recording equipment, video and acoustic processing, and a presentation system. Effectiveness and demand of our system has been demonstrated by ordinary people through evaluation experiments.