Hedonic and ergonomic quality aspects determine a software's appeal
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Evaluating SuperMusic: streaming context-aware mobile music service
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
The Musical Avatar: a visualization of musical preferences by means of audio content description
Proceedings of the 5th Audio Mostly Conference: A Conference on Interaction with Sound
Evaluating an avatar-based user interface for discovering new music
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Associating Avatars with Musical Genres
IV '10 Proceedings of the 2010 14th International Conference Information Visualisation
Evaluating an avatar-based user interface for discovering new music
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
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This paper studies the idea of using virtual worlds as an interface to access music collections or music recommendation services. In the evaluated 3D prototype, the user moves around a city and interacts with various characters, the looks of which reflect the musical style that they are recommending. In a user study with 41 participants, it was learned that the concept did not fit well to most users' music consumption habits, and using the prototype for only browsing music was considered to be too tedious and boring. The application should contain more activity and interactive elements, and there should be a clear goal to strive for. To develop the concept further, a better solution would be to modify an existing game or virtual world application by adding music recommendation capabilities.