User needs for location-aware mobile services
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
IEEE Transactions on Knowledge and Data Engineering
Evaluation of automatic mobile playlist generator
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
A context-aware music recommendation system using fuzzy bayesian networks with utility theory
FSKD'06 Proceedings of the Third international conference on Fuzzy Systems and Knowledge Discovery
Evaluating an avatar-based user interface for discovering new music
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
A virtual world prototype for interacting with a music collection
OCSC'11 Proceedings of the 4th international conference on Online communities and social computing
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
Classifying music user groups and identifying needs for mobile virtual music services
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments
Music interaction research in HCI: let's get the band back together
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Context-aware mobile music recommendation for daily activities
Proceedings of the 20th ACM international conference on Multimedia
MyTerritory: evaluation of outdoor gaming prototype for music discovery
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
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The digital music offering and consumption is rapidly increasing and more and more portable devices are offering music listening capabilities. Mobile network bandwidth is also increasing but streaming the music isn't yet common. Most of the mobile music players still rely on locally stored music. They also lack possibilities to request proper music recommendations from online music catalog. This paper presents an evaluation of SuperMusic: prototype streaming context-aware mobile music service. SuperMusic is bringing a large 200 000 track test music catalog available everywhere and including two different music recommendation methods in addition to social interaction of the users. A five week user trial was conducted with 42 users to find out the feasibility of the SuperMusic concept, to find out critical design issues and to evaluate the performance of the music recommendation methods compared to random recommendations. SuperMusic concept satisfied 97% of the users and it was seen as a potential killer application in the music domain with some modifications. The evaluation brings up many suggested design improvements including rebuilding the user interface, improving the streaming of music and the recommendation algorithms, in addition to further enhancing social interaction between the users.